![]() Draft some cavalry, should be ok to have 2 per 8 infantry. Change ruling party from shogunate to that blue one too please pops and keep militancy low. Start the Early Restoration thing for free economic tech and some research points. ![]() Starting moves would be to get like 10 transport ships (start building before you unpause) before clipper convoys are gone. Shenryyr2 has one up to date patch wise I think. Now this doesn't necessarily work in a multiplayer setting, who can call their allies in war. This is at the expense of infamy but lets you better control who you fight. For instance, if I wanna fight Russia, and I'd rather not fight France (who usually allies with Russia), you can try to humiliate Krakow (Russian ally, presuming they aren't friendly with other GP) and then add war goals onto Russia. Chinese Empire, and not their substates). IF you declare war on Korea, you will only fight their allies (e.g. Perhaps even more important than abusing sphering is to abuse alliances. The Chinese Empire will put up a tougher fight for the entirety of Korea. It's more likely you'll be able to win way more easily by trying to conquer say North Korea first then finish South Korea later. Maybe instead of conquering Korea all at once you can try to conquer a province. The key issue with the Japanese is establishing a foothold on Korea before the Chinese flood you out. ![]() ![]() When you fight Korea, generally you'll fight Korea AND the Chinese Empire.
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